Archive for September, 2007

SURPISE TIME!!!

September 29, 2007

I know you are all wondering what I’m about to surprise you with so I’ll just get to the point.  I have created The Official Forum of DK News And Reviews.  It’s free to join and there are plenty of things to talk about so follow this Link, become a member and start posting something.  There will also be a permanent link on the side.

Weekly Smash Bros Update

September 28, 2007

Monday September 24: Trophies

Tuesday September 25: Diddy Kong Final Smash

Wednesday September 26: Mr. Resetti

Thursday September 27: Pokemon Trainer Final Smash

Friday September 28: Tourney

Rumor of the Week: Rumor has it that there will be an Animal Crossing character as a playable fighter, odds are he/she would be one of the generic characters and you would use an ax and fishing rod as two of your attacks.   Link

UPDATE ON RUMOR:  It has been proven false by numorous readers on Gonintendo, so yeah, it’s not going to happen, at least not yet.

Archive

This Week’s VC update

September 25, 2007

Kirby’s Avalanche- SNES, Rated E

Kirby’s avalanch is basically a puzzle game that takes place in the Kirby universe.  The game is essentially “Puyo Puyo” with Kirby characters.  I probably won’t be downloading this, because although I love Kirby games, there are other games higher up on my priorities.

Streets of Rage 3- Genesis, Rated E+10

Streets of rage is the third game in the Streets of Rage series.  You play as one of 4 characters and take down Mr. Xs evil robots before it’s to late.  If I’m going to download this, I’d have to download the others first (that’s just how I am) but it does look pretty fun.

The legend of Hero Tonma- Turbografx16, Rated E

This game is essentially a side scrolling adventure game, where you play as Hero Tonma, and you have to save a princess using your lazers and sheild powerups.  It looks kind of good, but it just doesn’t appeal to me that much.

sorry it’s a day late, I had no time yesterday.

New Art and Boxart

September 22, 2007

Super Mario Galaxy:

Fire Emblem: Radient Dawn

Special surprise coming soon.

September 22, 2007

That’s right soon there will be a nice surprise for you all, it’s not a review, but it should be a welcome surprise none the less.

FREE Wii!!!!!

September 22, 2007

So you all at one point in your life had to sell a bunch of cheap junk as a fundraiser for your school and to get you to sell stuff they would give you free prizes if you sold stuff and if you sold a ridiculous amount of items they gave you a prize like a stereo or something, well finally AFTER i get out of elementary school they are giving away something worth trying to sell the expensive junk to people, A FREE Wii!!!!!

Nsider2

September 22, 2007

With Nintendo shutting down the Nsider forums so they could revamp nintendo.com some Nsider users have created Nsider2, a solution to their lack of Nsider forums.  They’ve already reached 500 users, so if your an Nsider Forum member who now lacks a forum head over to Nsider2

Wii Zapper Packaging and Links Crossbow info

September 21, 2007

Link’s Crossbow Training™
Format: Wii™
Launch Date: 11/19/07
ESRB: T (Teen): Fantasy Violence
Game Type: Shooting
Accessories: Wii Zapper™ – included (requires Wii Remote™ and Nunchuk™)
Players: 1-4 (turn-based)
Developer: EAD
Game Information

KEY INFORMATION
Link returns from The Legend of Zelda®: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.

* Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link’s Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.

* Link’s Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link’s Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes™ 2, Ghost Squad™ and Resident Evil®: The Umbrella Chronicles.

Using the Wii Zapper: The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link’s crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).

Link’s Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage’s goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.

Target Shooting: In target-shooting rounds, players shoot bull’s-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull’s-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.

Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.

Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.

Link

Weekly Smash Bros Update

September 21, 2007

Monday September 17: Golden Hammer

Tuesday September 18: Wifi Play!

Wednesday September 19: Enemies from Subspace

Thursday September 20: Piplup

Friday September 21: Snake

Metal Gear Solid: MGS4 Love Theme

Snake: Special Moves

Archive

Kingdom Hearts 358/2 Day Announced for the DS

September 21, 2007

KINGDOM HEARTS 358/2 Days
Developer: Square Enix Co., Ltd. / h.a.n.d. Inc.
Publisher: Square Enix Co., Ltd.
Platform: Nintendo DS
Genre: RPG
ESRB: TBD
Ship Date: TBD

The untold story of another hero.
Organization XIII, Number 13, Roxas

In KINGDOM HEARTS 358/2 Days, you will explore a variety of Disney worlds in not only single-player mode, but also in multiplayer missions made possible by the unique networking features of the Nintendo DS.

-Twilight Town-
Roxas and Axel were watching the sunset from their usual spot on the station’s clock tower after a long day of collecting “hearts” from the Heartless, as ordered by their organization. When their daily work ended, they often spent their evenings there. They talked about the day’s work and other things over ice cream.

“Do you know why the sun looks red as it sinks below the horizon? It’s because among the countless colours comprising light, red travels the greatest distance.”

“You’re just trying to show off, Axel!”

It was idle chatter between two boys without hearts.
This is the untold story of Organization XIII’s Roxas.

Staff
Director : Tetsuya Nomura (FINAL FANTASY V-VIII, X, FINAL FANTASY VII
ADVENT CHILDREN, KINGDOM HEARTS)
Co-director: Tomohiro Hasegawa (FINAL FANTASY VIII, X, KINGDOM HEARTS series)
Producer: Patrick Chen (KINGDOM HEARTS series)
Executive Producer: Shinji Hashimoto (KINGDOM HEARTS series)

Link